"Double or Nothing" Stop Motion Shortfilm Farbfilm Zürich in collab with BLINKINK UK

Trailer of the final film with some behind the scenes.

Starting with the storyboard...

Starting with the storyboard...

shaping the characters and finish the Character Design of the Puppets

shaping the characters and finish the Character Design of the Puppets

from Character Design to the Setdesign through Concept Art

from Character Design to the Setdesign through Concept Art

Early Concept Art of the American research.

Early Concept Art of the American research.

Early Concept Art of the casino.

Early Concept Art of the casino.

Early Concept Art of the trip sequence.

Early Concept Art of the trip sequence.

From Concept Art to shaping the Production Design with style, color and light.

From Concept Art to shaping the Production Design with style, color and light.

Setting the shots with concept art.

Setting the shots with concept art.

Bring the design with plans and prints to physical Sets, Puppets and Props

Bring the design with plans and prints to physical Sets, Puppets and Props

Armature

Armature

Puppetbuilding. From sculpting in Blender to 3D-Printing with Resin and painting the textures by hand.

Puppetbuilding. From sculpting in Blender to 3D-Printing with Resin and painting the textures by hand.

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...

Moldmaking with Zbrush, Blender and 3D Printing.

Moldmaking with Zbrush, Blender and 3D Printing.

Moldmaking with Zbrush, Blender and 3D Printing.

Moldmaking with Zbrush, Blender and 3D Printing.

Prop- and Setbuilding by Konstantin Rosshoff

Prop- and Setbuilding by Konstantin Rosshoff

Final Concept Art of the Office

Final Concept Art of the Office

Final Concept Art of the American Apartment

Final Concept Art of the American Apartment

Final Concept Art of the American Apartment

Final Concept Art of the American Apartment

Double or Nothing (stop-motion, 10 min)

As production designer, Konstantin Rosshoff shaped the visual identity and atmosphere of the short stop-motion film Double or Nothing, directed and written by Tokay Sirin.

Konstantin Rosshoffs design work defined the film’s tone, transforming its narrative ideas into a distinctive and emotionally resonant world.
Within a clearly structured collaboration, he developed and realized the film’s visual universe — from storyboard and animatic to detailed concept art — and led the meticulous creation of puppets, props, and sets together with a dedicated seven-person art department.
Marco Jörger contributed significantly to the film’s visual density through his work in cinematography, lighting, animation, and compositing.

Through Rosshoff’s artistic vision and craftsmanship, the film’s imagined world became tangible — a handcrafted space that gives the story its unique visual and emotional depth. The project was honored with the Production Design Award of the Zürich Film Prize, recognizing the exceptional quality of its handcrafted visual world.

Idea, Story & Director: Tokay Sirin
Produced by: Farbfilm - Flo Brunner

Co-produced by: Lucerne School of Design, Film and Art

Schweizer Radio & Fernsehen SRF
Creative Producer: Tokay Sirin
Director of Photography: Marco Jörger

Production Design, Concept Art & Storyboard: Konstantin Rosshoff

Narrator & Voice: Dave DeAndrea
Stop Motion Animation: Marco Jörger, Elie Chapuis, Tokay Sirin
2D Superviser, Animation & Compositing: Jack Zhang
Motion Control & Programming: Emanuel Buholzer
Foleys: Céline Bernard
Sound Design & Mix: Etienne Kompis
Music: Jakob Eisenbach
Compositing: Marco Jörger
Edit: Tokay Sirin
Puppets: Konstantin Rosshoff, Marco Jörger
Rigging: Tokay Sirin
Sets & Props: Konstantin Rosshoff. Julia Estrada, Benjamin Maurer, Tokay Sirin
Production and Sponsors
Produced by Farbfilm GmbH, Flo Brunner
Co-Produced by SRF, Schweizer Radio und Fernsehen, Gabriela Bloch-Steinmann
Co-Produced by Lucerne University of Applied Science and Arts, Tina Ohnmacht

Supported by Adult Swim, Berner Filmförderung & BLINKINK